As a 75 SMN i believe the normal avatars cost 10mp/tick without their staff or any - perpetuation (plz correct me if im wrong p) so, with the requirements of the AF2 set with an HQ staff, evoker's ring,and auto-refresh, you have free avatars.įor NMs and solo and such, a way to gain back MP would be important. So, in order to have the full -6 perpetuations on the avatars from the AF2 set, you would need to have let's say, leviathan out, on watersday in rainy weather. for the horn, you need the avatar and it's corresponding weather, for the doublet, it is avatar at their corresponding day. he is lv 75 and has all af2 pieces except the shoes(i don't think he's tried farming in dynamis-San d'Oria.) over all, the AF2 set can give you perpetuation -6, if you meet the requirements. I know Drk AF doesn't drop in Sandy, but still the AF2 drop rate in general seems VERY crappy, and it's beginning to really get on my nerves. And lastly, is anyone else pissed that SE doesn't give so much as a shred of confirmation of what factors, if any, influence how to get this highly-prized gear? I've done about 8 dynamis runs so far, 3 Jeuno, 1 Bastok, 3 Sandy, and only seen one Abyss Flanchard drop in all of those runs, 4 of which have been successful (all time extensions, boss defeated). I wanted to get some thoughts on whether, if at all, TH affects AF2 drops and also, whether moon phases, elemental days, etc, have any effect. Now when I go on Dynamis runs I always tell the Drks to /thf and hopefully we get lucky and one or two main Thfs comes along.īut I notice that the drop rate on AF2 is all around pretty terrible. The way I understand it, TH gives one bonus "free throw" to the treasure pool, as if there were one extra person in your party with a chance to roll on the treasure. I always thought TH1 and 2 worked regardless of what the item was.
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